[Simply Settings] Unreal Engine Plugin to create a Settings Menu easily
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Phoinix-DEV
Create your Unreal Engine Settings menu easy and fast using this Plugin. It's easy to integrate with existing projects and the design can be adapted to your project. It has a graphics, key bindings, audio and gameplay menu. Furthermore, it also allows to setup, store and read custom settings easily with simple blueprint nodes.
Features:
- Plug and Play: Use the PreSet to setup Settings in a just a few minutes
- Set and save Graphic settings inkl. auto detect
- Set and save Input settings
- Assignable Keys
- Create multiple Keysets
- Blacklist Keys
- Unique Key support (ensures that a key is only used once)
- Set and save Volume settings
- Adjust audio via Slider
- Set and save Custom Settings.
- Save your own game settings
If you have questins or you need support, contact me over this discord server.
FAQ:
Please note, for most of the questions there are aditional details on how to in the DOC post.
- Does the Plugin save the settings so that they are the same after a restart?Yes, the Plugin saves your settings in the GameUserSettings and in the SimplySettings Ini File so that the settings are still there after restarts.
- Can the graphics settings be automatically set?Yes, the plugin uses the Unreal Engines default system to do that.
- Can I set default Values for the Key BindingsYes, you can set them under your Project Settings-> Simply Settings
- Can I customize the designYes, it is basically a standard Widget. You can customize the design and color of it (very fast) or use the building blocks to create a completely custom one.
- Can I add additional Audio sliders?Yes, justs drag and drop a volume slider and select a sound class and a mixer.
- Are the bindings generated automatically?No, you have to drag and drop the key selector and type the binding name and type. If it is an axis binding, you can select the scale (e.g. Forward 1, backwards -1 etc.)
- What are the keysets forFor whatever you need it. In case you only have only a keyboard, you might not want to use them at all. But you might have a set of bindings for the Keyboard and Gamepad or you want that the players can assign multiple buttons to a binding.
- Can I save my own settings?Yes, you can use the settings to store simple custom settings. There are nodes to read and set them at runtime.
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